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[Interaction SDK] hover no longer works after most recent update (v42)

lufinkey
Level 4

I just updated from v40 to v42 of the interaction SDK, and noticed that hover events no longer work as expected. Instead, when an object is grabbed, a hover event is triggered followed by a select event in the next frame. This prevents any custom hover logic in the interactable from actually working.

 

Anybody else encounter this / have a fix?

1 ACCEPTED SOLUTION

Accepted Solutions

lufinkey
Level 4

Evidently "Hover on Zero Strength" is a new added field on HandGrabInteractor, and is not set to true by default. Setting that field to true fixes the issue

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1 REPLY 1

lufinkey
Level 4

Evidently "Hover on Zero Strength" is a new added field on HandGrabInteractor, and is not set to true by default. Setting that field to true fixes the issue