Hi. I am developing a Unity game for the oculus quest. I have an issue where I always get a value of (0, 0) returned when I query the value of the left thumbstick. When I query the value of the right thumbstick, I get real values
if isLeftController is set, I have never been able to get a value other than (0, 0). If it is not set, it correctly gives me the value for my right thumbstick.