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OVRPlayerController + Movement in reality -> rotation problems

smuggler
Honored Guest
Hi,

I have standard setup
- Player (Char. controller and OVRPlayerController)
- - OVRCameraRig
- - - TrackingSpace
- - - - CenterEyeAnchor

When i move in reality, character controller stays on place (dont move), but Center eye move to direction I move. Now, when I want to rotate with thumbstick of Touch, Player (Char. controller) rotates in its center, but because of offset of CenterEye, Center Eye makes movement on circle curve. 
Could you please help me, how to fix this problem? I tried player follow position of camera, but it causes problems, because camera is child of camera...

Thank youjdiiiw3ldgcu.png
1 REPLY 1

smuggler
Honored Guest
Decided not to use default OVR controller but VRTK for Unity.