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Oculus Integration Hand Tracking

Level 2

Hello Team,

I'm running across an issue with the Oculus integration package. I'm unable to activate hand tracking or use controllers. I'm currently building out a scene in Unity and everything works. I was able to fix the issue temporarily going into OVRCameraRig and checking Hand Tracking Support to controllers & hands until it stopped working. Is there another solution to this issue?


-Thank you in advance.


Level 2

Solved: Hand interaction will only function when selecting Build and Run located in the build settings. It will not work if you only select Build.

Bild will not deploy the app an your device, so you have to do it by hand using adb. Build and Run will do it automatically. Hand interaction will work with both options.