07-29-2019 10:58 AM
07-29-2019 02:19 PM
07-29-2019 09:08 PM
Ringorjo said:
This Release Solves the problem with the controls of the oculus quest?
07-30-2019 06:26 AM
07-30-2019 08:54 AM
For Unity:
1. Within the Unity editor, remove the current manifest by clicking on Oculus -> Tools -> Remove AndroidManifest.xml
2. Generate a new AndroidManifest by clicking on Oculus -> Tools -> Generate store-compatible AndroidManifest.xml
For Unreal/other engines:
Please include the following line in your existing AndroidManifest.xml:
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1" android:required="true" />
07-30-2019 01:35 PM
07-30-2019 03:50 PM
07-30-2019 03:53 PM
07-30-2019 05:04 PM
07-30-2019 07:06 PM