10-01-2015 08:45 PM
10-01-2015 09:25 PM
Fixed handedness of reported velocity and acceleration values.
OVRManager.display.accelerationnow different? If so, you may want to bold this as it may break people's code in subtle ways they may not immediately notice.
10-05-2015 12:28 AM
10-05-2015 03:49 PM
10-05-2015 04:04 PM
10-05-2015 05:08 PM
"cybereality" wrote:
Recenter has been in there:
http://docs.unity3d.com/ScriptReference ... enter.html
10-05-2015 05:14 PM
10-05-2015 08:00 PM
10-05-2015 08:59 PM
10-06-2015 06:17 AM
"cybereality" wrote:
@suppenhuhn: I am not seeing those errors on my end. Can you give me step by step instructions on how to reproduce the problem? Also there is an "InputManager.asset" file in the ProjectSettings folder of the Utilities zip file. Maybe try copying that into the project.