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ScetchUp and Unity and Rift _ Camera position changes

CKleine
Level 2
Hello everyone,
I want to make a VR experience for a special room.
I already build a repliqua of the real room in SketchUp an i tried to import ist to unity (.dae format) but when the time comes an i test it whith the oculus the problem is: the maincamera ist not where i placed it (inside the scetchup model) it moves outside (but the position of the main camera is still inside).
Can anybody please help?
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