01-20-2022 02:39 AM
Hi! I'm new here! 🙂
I need to create a game for Oculus Quest that allows the users to preselect the eye (right or left) and turn off one display (or at least paint it black) and create the monocular vision. How can I do that in Unity?
Thank you so much!
01-25-2022 05:28 AM
Found it! To whom it may concern, in unity you just need to set it in "camera"/"target eye"