Hi, I have been working on application in unity that has oculus rift connected and displayed on desktop. I need to send the transform positions of CameraLeft or right and PlayerController position to display on other side of the network.
I have attached the networkView to Controller and camera and it got connected successfully. I m showing the view of oculus remotely. But the screen is flickering or u can say its changing position aparently don't know why...??
Can anyone help me out of this flickering thing ,..?
I m using the prefabs from Tuscany sample project.