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Send OVRController and camera transforms on network

abdulthegamer
Honored Guest
Hi,
I have been working on application in unity that has oculus rift connected and displayed on desktop. I need to send the transform positions of CameraLeft or right and PlayerController position to display on other side of the network.

I have attached the networkView to Controller and camera and it got connected successfully. I m showing the view of oculus remotely. But the screen is flickering or u can say its changing position aparently don't know why...??

Can anyone help me out of this flickering thing ,..?

I m using the prefabs from Tuscany sample project.

Thanks in Advance.
2 REPLIES 2

saarwii
Honored Guest
Are you sending the transform with state syncronization or an RPC call?

abdulthegamer
Honored Guest
I was needed to send transform but i later got that part is done by NetworkView component. Now Everything works perfect.

Thanks.