07-26 15:58:45.129 17712 17731 D Unity : Unable to lookup library path for 'ovrplatformloader', native render plugin support disabled.07-26 15:58:45.129 17712 17731 E Unity : Unable to find ovrplatformloader07-26 15:58:45.140 17712 17731 I Unity : DllNotFoundException: Unable to load DLL 'ovrplatformloader': The specified module could not be found.07-26 15:58:45.140 17712 17731 I Unity : at Oculus.Platform.CAPI.ovr_UnityInitWrapper (System.String appId) [0x00000] in <filename unknown>:007-26 15:58:45.140 17712 17731 I Unity : at Oculus.Platform.Core.Initialize (System.String appId) [0x00000] in <filename unknown>:0
Ugh, figured it out. This is actually due to the asset store version of the plugins/tools including conflicting DLLs for the built-in oculus audio spatializer plugin. You guys should probably include a way to update the version of the spatializer used by unity, similar to how the utilities plugin dll can be updated.
Please let me know the specific step you took to solve?