I tried running the Unity game in editor, while I am connected with Oculus Link to my Quest 2 on my Windows machine.
The game runs, but it is stuck on "Loading app" inside the quest 2 headset.
I even built the game into an executable, and the same thing happens with the win32 executable of my game, made by Unity.
I am using Unity 2021.2.17f1
Any idea why this happens?
Restarting the PC doesn't help.
Tries connecting, and disconnecting the Quest 2.
The link works otherwise.
I can see the Rift room, and I can use my PC with Desktop view inside the Rift menu.