Is there a GazeInputModule that I can use on my EventSystem in conjunction with a center eye anchor raycaster to trigger the native Unity events in Unity 5.6?
Doesn't this require attaching OVR specific scripts to the "target" objects throughout the scene? My scene is full of native EventTrigger scripts - are those no longer usable?
I looked into this further. I am speaking of GazeInteractionReceiver - can you refer me to an explanation for this script? I can find no reference to it in the OVRInput documentation.