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What are the best practices for using gaze input in Unity 5.6?

boblaublaw
Honored Guest
Is there a GazeInputModule that I can use on my EventSystem in conjunction with a center eye anchor raycaster to trigger the native Unity events in Unity 5.6?
2 REPLIES 2

boblaublaw
Honored Guest
Doesn't this require attaching OVR specific scripts to the "target" objects throughout the scene?  My scene is full of native EventTrigger scripts - are those no longer usable?

boblaublaw
Honored Guest
I looked into this further.  I am speaking of GazeInteractionReceiver - can you refer me to an explanation for this script?  I can find no reference to it in the OVRInput documentation.