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App Spacewarp particles glitch

I followed the doc: https://developer.oculus.com/documentation/unity/unity-asw/ and everything works well except for the Particle Systems, vid: https://imgur.com/a/NoPw0pV I just added a particle system to the sample scene, and changed the mesh to cu...

VOIP dont work ONLY on Quest2?!

How i set up a VOIP System on the right way for quest2 online Games? We build our custom one via Disonance and its works totally fine on:PC VR (exe) PC (Desktop exe) Sideloaded Quest2 APK Only at the official dev build on Release Chanel Alpha it does...

Entitlement check

Hello, Is there anyone out there who can walk me through setting up the entitlement check in Unity for my applab game. I have the OVR entitlement script, but can't seem to make it work.

Resolved! Controllers disable immediately when put down.

As soon as I put down the controllers, they disable themselves almost instantly. How do I turn this off, or at least bump this value up to a reasonable time? This actually makes it very difficult to debug sometimes. Here is a video of the controllers...

Local Avatar showing wrong controller

Hey, I'm using the Local Avatar component in my project (for Quest 2), and when I check "start with controllers" it shows the black ones (Rift I believe) instead of the Quest 2 controllers. I can't seem to find any way to change them, the Quest 2 con...

Passthrough and post processing

Good afternoon. I am in a student research group working on a game/Passthrough showcase, that shows factory building and prototyping in vr. We have been struggling a lot with getting Passthrough working, over the last 4 months. Now we had an issue ag...

Any Oculus Go Beginner tutorials for Unity.

Heyo. I have only just started trying to make some apps for the oculus go with unity. The only tutorial I have is from back in 2018 and things have changed alot so im kinda blundering my way through it. I Keep getting the error about oculus needs the...

App keeps launching in a window on the Oculus Go

Hi all,I'm making a game for Oculus Go using Unity and everything has been working fine all week, then suddenly it started behaving very strangely.When I go Build and Run in Unity, it appears to build successfully, there are no error messages and uni...

AIEMelb by Level 2
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16 Bit Depth Buffer

Hi there !The documentation states that it would be beneficial to use a 16bit depth buffer and no stencil, but doesnt tell us how to achieve this.Does anybody know how ?I am using Unity 2019.4 with URP 7.4 & Oculus Quest 1I tried brute forcing the de...

DonCon by Level 2
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"Oculus" Option not appearing in top menu

I've gone through most or all of the setup procedure (with a few points of confusion.) But in the end, Unity is not showing any "Oculus" option in the top menu. What is the root cause of this? Trying to develop for Quest 2.

akaDJG by Level 2
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C# namespace scripting issue (noob)

I’m trying to modify the demo ‘Room’ scene.I have added a text mesh pro object and a new script to a ‘grabbable’.problem: editing OVRGrabber to include TMProor, reference the new script parametersboth result in compilation errors mentioning the ‘name...

Spatializer error with new projects

When I import Oculus Integration and then import Oculus via XR Management in a new 2020.2 project I get the following error:GUID [a57801270cf689244b48012cf9db1713] for asset 'Packages/com.unity.xr.oculus/Runtime/Android/arm64/libAudioPluginOculusSpat...