11-30-2017 08:23 PM
12-04-2017 01:29 PM
12-10-2017 07:43 AM
09-15-2019 12:50 PM
09-15-2019 10:15 PM
09-17-2019 04:00 AM
I bet you are using wrong movement type on the "ball" there are 2 kategories to calculate movement where one checks collision after each frame and one checks the collision between frames.
I did this e few years back and they both function visually the same but one of them can never pass through collider.
maybe i can help you more when i get home.
Edit* if thats not the case, then you chould change movement typ on the racket.
01-19-2020 11:16 PM
01-20-2020 09:32 AM