I am creating a VR project using the oculus-4.26.1-release-1.59.0-v27.0 branch of Unreal Engine. I have done the default Android setup as mentioned in Unreal Documentation. I have also added the paths to the SDK, NDK and JAVA in the "Android SDK" section of "Project Settings"
Now, my questions are,
What values should I put in the "SDK API Level" and "NDK API Level" in the Android SDK section of Project Settings?
What values should I put in the "Minimum SDK Version" and "Target SDK Version" in the Android section of "Project Settings"?
Do I need to download any other version of Android SDK or NDK using Android Studio? I currently have Android API 30 and 29(Android 10.0(Q)) SDK installed. For NDK, I have 21.1.6352462 Installed.
I have searched for answers regarding these questions everywhere and all the posts about these are out of date. Any help will be appreciated!