Hello, does anyone know how to get the Quest HMD to stop going into sleep mode when a user takes the thing off using Unreal Engine. The user can simply change the timer or disable on the hardware's built in software but I can't count on all users making sure to do this before hosting a game. And if the host headset goes to sleep all replication stops and game freezes for other players far from ideal.
I hardly want to tell users to tape the sensor or have to go into sleep settings. I tried using the "Control Screensaver" node can disable sleep on an android phone but my tests don't seem to show this working on the headset.