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Rendering issue of water in Oculus Quest 2

SAC-DCM
Level 2

Trying to figure out why the edges in the screenshots are happening when I run this VR map on the Quest 2? I've tried using different water materials and planes but still having the same issues. Any fixes for this?

 

com.PaperTiger.VRCancer-20210727-115014.jpgcom.PaperTiger.VRCancer-20210727-122509.jpg

1 REPLY 1

SAC-DCM
Level 2

Seems like turning FFR off, fixed the issue. Not sure if fix or work around but the issue is gone.