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Stereo Layers flickering on Quest 2

matt_marigan
Level 2

Hey Guys,

 

i have a problem on Oculus 2 (UE4.26.2, armv7, vulkan) with stereo layers. I am using that trick with live texture setting from UI widget render target and when i am switching levels it starts to flicker after a few switches. It looks like some buffer is not cleaned properly.

 

Is there any low level API to properly clean that or to destroy these layers on level switch ? When i use multiple stereo layers it starts to flicker after the first level change.

 

Thank you so much!!

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