06-18-2020 01:07 PM
06-19-2020 09:47 AM
https://developer.android.com/studio/command-line/apksigner
) then I can upload it through ovr-platform-util (https://developer.oculus.com/distribute/publish-reference-platform-command-line-utility
), but I'm not sure why Unreal stopped doing that automatically
06-22-2020 07:39 AM
07-22-2020 01:02 AM
02-14-2021 11:01 PM
02-19-2021 11:36 AM
02-19-2021 11:42 AM
02-19-2021 11:45 AM
E:\android\android-sdk-windows\build-tools\28.0.3\apksigner.bat sign --ks E:\UnrealProjects\MyGame\Build\Android\MyGame.keystore --ks-key-alias MyGameKey --ks-pass pass:asjs8^$as4!1a78s71 --key-pass pass:aAJasSJJAI*%^A$GA&Hass86 E:\UnrealProjects\MyGame\Archive_Shipping\Android_ASTC\MyGame-Android-Shipping-arm64.apk
02-19-2021 09:00 PM
02-20-2021 03:45 AM