04-14-2021 02:13 PM
Hi, I have issues try to get the oculus to work with UE 4.26. I'm using a mac, so I'm testing with a default vr project before to put in mine, i don't have any problem when using 4.25, is all working fine, i set as in the manual here the project for VR, i have android studio installed and everything g set up correctly i can move around and i can navigate throughout the environment with no problem and everything is working as intended, control reacting well and working properly. done anyone know how to fix the issue? or if is there some setting that has to be used differently from 25.4. |