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How can I get OVR Lip Sync working in UE 5?

zonfar
Level 3

I'm having issues getting OVR lip sync running in UE 5, it works in 4.27 great.

 

I've seen a user mention he got OVR working in UE5 by editing OVRLipSync.Build.cs and adding "AndroidPermission" to PublicDependencyModuleNames.AddRange.

 

I've done this with a successful compile in visual studio, the plugin even loads in UE5, however when I attempt generating a lip sync file from an audio source, unreal instantly crashes.

2 REPLIES 2

qian.yang
Level 2

Is your problem solved? I have a temporary solution, you just need to find the picture with the red line and add SoundWave->LoadingBehavior = ESoundWaveLoadingBehavior::ForceInline;
Hope this works for you

图片1.png

iuliaaa2110
Level 2

Hi, did you solve the issue? I am having a very similar problem. In my case it doesn't crash, but creates an empty not working object.. 😞