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Input from Oculus remote while not in VR mode

vr_marco
Level 4
Hi everyone!

We are developing a VR application which is meant to start with a disclaimer. The disclaimer is visualized on the regular display/monitor and needs to be acknowledged before the HMD is worn and the VR mode activated. We would like to give the option to acknowledge the disclaimer simply by clicking on the Oculus Remote, however the remote doesn't seem to pass on any input to UE4 if the HMD is not on the head.

Is this the case or are we missing anything? Is there a way to collect the input from the Oculus Remote before calling Enable HMD?

Thanks in advance!

Marco
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