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VOIP using blueprints...

I've managed to create and join a session online using blueprints. Is it possible to get VOIP working using blueprints as well? I have managed to get VOIP working using Steam subsystem, but doesn't seem to work when setup for Oculus. I'm just looking for basic audio - nothing spacial right now. Currently testing with UE 4.20.3. & Rift.
2 REPLIES 2

aussieburgerVR
Level 7
Would absolutely love this exposed to Blueprints - I've asked in the past before as well and would be great if it could be added to the roadmap to add this.

Got a cool co-op game idea that would really need this feature 😉

Zzwei
Level 4

Any progress bro, I'm having this problem too.