Unreal VR Development
Share Unreal VR development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Having problems with OVRLipsync Live Capture

want to realize is to lip-sync my character when someone speak to the mic.Here's my BP: What else I did:1.Add something to my DefaultEngine as follow 2.Rewrite my OVRLipsyncActorComponetBase file, replace the default to my own character's morph targe...

bghmrqz23wf0.png 3njy9f8hw7md.png eri5dw0uqhpv.png 0ctrf83bzcir.png
bpeng74 by Honored Guest
  • 316 Views
  • 1 replies
  • 0 kudos

Export Lipsync Blendshape Animation out of UE4?

Hi,I tried to export a Oculus Lipsync animation from UE4.24. With the sequence recorder it seems that blendshapes are not supported. I want to use the animation later in Houdini, so any data format would be fine. How can I export lipsync data from UE...

fr3dr0 by Honored Guest
  • 495 Views
  • 2 replies
  • 0 kudos

Errors building UE4.25 Oculus branch

Hello,when trying to build the 4.25 Oculus branch I ran into multiple errors.And some more when trying to look into it.Did anybody have the same problem? Would like to use this version, but I don't know how to fix these errors.Cheers

l29v5frobl8d.png uri7jlm0ysjs.png
Saiodin by Honored Guest
  • 353 Views
  • 2 replies
  • 0 kudos

Networking Broke with UE4.23 [Oculus Branch]

Hey all,we have a working "join friend via session id" in ue4.22Simply upgrading our project to the latest 4.23 branch breaks multiplayer. We get the following errors:[2019.11.17-15.05.14:528][912]LogPackageName: SearchForPackageOnDisk took 0.025s, b...

f8i by Honored Guest
  • 974 Views
  • 2 replies
  • 0 kudos

Resolved! Oculus Quest testing Platform Services

On the Oculus Dashboard, when creating a new App the Oculus Quest option is not available unless you have been approved. So, what steps are required to be able to test Platform Services, such as matchmaking when sideloading a debug build onto the Que...

Anonymous by Not applicable
  • 592 Views
  • 1 replies
  • 0 kudos

Does OVRLipSync support Nintendo switch?

Hi,I am using OVRLipSync (UE4 plugin) in my UE4 game project. However, the plugin includes only libraries in Win/Mac/Android. Does that mean OVRLipSync only supports these platforms? I would like to use it in Switch build if possible.Thanks in advanc...

Oculus touch fbx models

Hello!I`m sorry if this question was already asked.Is there an official 3d model for oculus touch controllers? It will be great if these are different models for CV1 and S.

amordanov by Honored Guest
  • 344 Views
  • 1 replies
  • 0 kudos

Oculus Go controller inputs on 4.24.3

I'm trying to get the events for the 4.23 and pre input events MotionController (L) Thumbstick Left/Right/Up/DownThe documentation has not been updated, but you can see which inputs I mean:https://developer.oculus.com/documentation/unreal/unreal-cont...

Cykyria by Explorer
  • 416 Views
  • 6 replies
  • 0 kudos

Splash screens hang the editor

Hello - I'm trying to get a basic splash screen working in Unreal with Oculus. The sample project is out of date -- it uses nodes that have been deprecated. Those are easily replaced with the suggested new nodes. However, as soon as I launch the VR P...

Oculus Quest Guardian drops 50% performance

I was having several issues with my proyect in Oculus Quest, and now I found that the problem is the Guardian. When my controller touch it, and it shows, my frames drop from 70fps to 35 fps... I turned it off and now I have 70fps stables.Anyone knows...

Unity & Unreal - difference in support?

Is it me or is Unity more active in doing VR and/or getting more support for making VR with Oculus?- hand tracking code for Quest since december 2019. Eta for Unreal?- a VR course by Oculus & Unity - https://learn.unity.com/course/oculus-vr- iteratio...

MaxArch by Heroic Explorer
  • 508 Views
  • 1 replies
  • 2 kudos

ue4 keeps crashing

I wanted to convert a project in to a vr project so I copiedthe content of the content folder and pasted it in the content folder of the vr project now ue4 keeps crashingand here is the log

DLeider by Honored Guest
  • 339 Views
  • 2 replies
  • 0 kudos

UE 4.24 - whats new / improved / broken

Maybe it could be nice to start a new thread every time a new UE version is launched so its easy to catch up for everyone.My observations up to 4.24.0 p2;+ cascaded shadow maps work again when using MobileMultiView (Quest). In 4.23 the shadows were b...

MaxArch by Heroic Explorer
  • 3791 Views
  • 41 replies
  • 5 kudos

Oculus multiplay matchmaking crash on LIVE channel

I've succeeded to play multiplay games of listen server type on ALPHA.On LIVE channel(the app is released on oculus store), Host side doesn't have problems.But Guest side has occured crash even though the app is exactly same build between ALPHA and L...

JinuOh by Explorer
  • 191 Views
  • 0 replies
  • 0 kudos
Labels