Hi! Besides it was very hard to integrate Ovr LipSync API into ue5 ..
( in the first stage it was crashing, saying that some files are either missing, either made with another version. After solving that it had compiling errors because of some bad imports and something related to the android permission that was not properly mentioned),
now that I have the plugin enabled, every time when I try to generate a sequence file for my audio files it just creates an empty object ( which obviously can't be used further on in the playback actor... 😕 ).
If somebody could help with all this ue5 issues soon would be so great.. maybe an update to the API or at least a proper, wider documentation..
My dissertation deadline is in one week!... this is so sad..