Need to port unpublished Oculus Rift C++ OculusSDK, Platform SDK, and
Avatar SDK (w. OpenGL) application that is working Ok to OpenXR due to
deprecation of native SDK, where might I find guidance / documentation /
examples on how to do this?
Hi. Is it possible to do handtracking with the PC SDK? Reading through
the documentation didn't help. We build simulators, and our product
currently uses Leap Motion to do the tracking and interact with virtual
buttons. For what I understood this is ...
Hey, I have a project that has been linking with the OVR libs that I'd
like to switch to using OVR_CAPIShim and OVR_CAPI_Prototypes, but I
can't find more than a sentence or two of documentation on using this.
Does anybody have experience with this t...