Quest Development
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Resolved! Disable account sign in while developing

Hey all,I'm hoping to find a way to disable the account sign in on a quest 2 while developing on it.I am finding it quite tedious to hit the sign in each time I put the headset on to test something fresh while developing. Is it possible to disable th...

OSC/WebSocket/MQTT to Quest

Hi there, I'm trying for a few days to have something working on UE4.27 and I'm hitting a wall. I've made a blueprint where i'm able to receive OSC input data from a remote laptop to a UE4.27 app that then triggers an event (for now print something o...

valfg by Level 3
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  • 3 replies
  • 0 kudos

My apps no longer open (Developer mode)

Hello everyone, today i discovered that many of my applications developed with Unity no longer open, some do not start at all, in others only the black screen appears. Now the apps have been installed on different devices and different accounts.the p...

Argan93 by Level 2
  • 215 Views
  • 1 replies
  • 0 kudos

How do I download player data?

Hi,Sorry that this is a really basic question but I couldn't see how to find the answer. I want to be able to track my player throughout the game (on a Quest 2) and then download the data (where they went, what they did etc) onto a PC - could someone...

Quest 1 wiped and unusable after OS v38 autoupdate

Hello, Yesterday I started up my Quest 1 to find that it had auto-updated to OS v38, and all the unit's internal save data had been erased. In addition, I'm not able to access the Store to install anything (I just get "Oops! Nothing to show here."), ...

TR606 by Level 2
  • 347 Views
  • 0 replies
  • 2 kudos

Horizion worlds streaming computer

I have an idea for Horizon Worlds I'm just curious since I'm a content creator and have been a beta tester and love the application but I'm curious if we will ever get to stream our computer to the app so it's easy for us to have shows such as live D...

Multiple dummy accounts for all our devices

Dear Support!We are developing a free App for Oculus Quest 1 and 2.In our office we use up to 20 separate devices to test our app linked to the same account.Unfortunately we started to get into the issue. Our free app is not working anymore on more t...

Failed to sideload after 1st successful sideload

I'm new to Quest development and have created the test app from https://developer.oculus.com/documentation/unity/unity-tutorial/. Part way through I did a build and run which worked perfectly. Then I went back to Unity to finish the tutorial. After I...

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