Quest Development
Share Quest-specific development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Web Tasks no longer close properly

We are launching a web task from our native VR app as described here:https://developer.oculus.com/documentation/web/web-tasks/ Until recently we were able to close the web task and activate our app via an intent by redirecting the browser to our cust...

Rotating child of held object using hand tracking

Background: I am attempting to create a rubiks cube that is interacteable with the quest's hand tracking The issue i am having right now is that the OneGrabRotateTransformer that constrains an to only a rotation in one axis does not seem to work when...

qilliz by Level 2
  • 689 Views
  • 3 replies
  • 1 kudos

Resolved! MSAA 4x is required for games?

Hey! From the documentation:"In the Anti Aliasing list, select 4x. Unlike non-VR apps, VR apps must set the multisample anti-aliasing (MSAA) level appropriately high to compensate for stereo rendering, which reduces the effective horizontal resolutio...

Labels