Quest Development
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Oculus/Meta browser

I enjoy watching Disney+ on the Oculus/Meta browser and using the theater screen mode so I can reposition the view up so I can watch while relaxing in my recliner. I am having 2 issues. The first issue is the headset started going into standby mode a...

Coffeh by Level 2
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Make reposts for people

I can log in to Facebook from my PC and download a screenshot photo from my glasses, but why do I have to do this every time? guys, add the pliz button in the repost somewhere else. how terribly inconvenient

Large Roomscale alternative for Oculus

Hello everyone! I am currently trying to develop a game where 4 people can enter 1 large room and play together in 1 lobby. The room is a set dimension because this game will only be “playable” at a certain location. With it being a large play area I...

Requiring user/player to lay down

Hey, I'm working on a prototype user experience targeting the quest. I'm playing with the idea of having the user lay down to play, I was wondering though would this be allowed if I want the app to have a chance to suceed? Does anyone else know if th...

Metaverse Lands for Oculus Quest ??

does Meta [formerly Facebook] have specific metaverse lands platform for their products like as oculus quest 2? or have to use other platforms like as SomniumSpace?anybody have experienced with that?and what are the best platforms at the moment??any ...

Hands Tracking but not animating

I’m fairly new to VR development through Unity, so forgive me if I miss something obvious! I am currently using Unity 2020.3.22f, XR management set up, everything is working great for actually receiving input from the Quest except for one thing: the ...

My Game only works on Quest NOT Quest 2

My game runs fine on the Quest 1, but when I try to run it on the Quest 2, I get a whole bunch of shader compile errors...even for the default Unity Built in Mobile Shaders. Not sure why it would work for one and not the other. I'm porting my game fr...

Oculus Game Commissions

Hello Can someone point me to resources/blogs/ FAQ's regarding how VR Game developers are paid for Games that are already in the store or to support development of games for the Quest. I searched but was not able to find anything specific. Thank you ...

Select only Quest 2 as supported device

I'd like for my app to only work on the Quest 2, I've specified this in the android manifest like this (). Yet when I upload my app onto the dashboard and preview it on the store page is says "Supported Platforms: Quest, Quest 2". Is there any other ...

What are good App Lab numbers?

I have an app on App Lab. Just wondering what would be considered good daily numbers for an app with no advertising...other than sidequest picking it up and listing it. It's been out a couple months and the numbers seem pretty consistent from what it...

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