Quest Development
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Euler Angles from HeadPose.ThePose.Orientation

How do I get euler angles of the oculus quest 2 headset? I tried using over_GetTrackingState, but I got invalid Y-axis rotation. X and Z angles work correctly, both in this printf test, and in the game I am integrating this into. The Y-axis is only a...

Accepting Group Presence invites inside the app

Hi guys @OculusSupport , I'm implementing the multiplayer in my app using the Group Presence / Destinations APIs + Photon, using Unity 2020.Problem: - I can't find a way to let the users accept an invitation without going to the Notifications panel i...

Scicero by Level 2
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AR development assumption

Hi, guys I am quite a beginner at learning Quest development on Unity.I have tried to archive the passthrough function by Oculus Integration SDK package.But the question is that anyone who had tried combining the AR core or AR foundation or Vuforia, ...

Diabor by Level 2
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Finding Boundary Coordinates?

I'm developing a simulation in the Quest 2 using Unity and would like to access the boundary coordinates. In the past, there was a GetGeometry option but it appears to have been deprecated. Can anyone point me in the right direction here?

Oculus Integration or XR?

I have been creating a game which I am hoping to get onto the Quest 2 in the future. Whilst everything has been running smoothly using the XR plugins I was recently told that for games to be published within Oculus the Integration kit needs to be use...

Resolved! Quest 2 support on NVIDIA Quadro T2000 vis PC Link?

Hi, my colleague and I are developing on Windows PC/laptop for Quest 2, using OpenGL. I have an NVIDIA Quadro P5200, and can successfully run the OculusRoomTiny_GL executable from my laptop and display on the Quest 2 via the PC Link cable (hooray!) H...

Handtracking app - true recenter API for Unity

Hi all! I'm making an hand-tracking game as a seated or standing experience.While standing, the user sometimes move around a bit, after time its offset causes the game to act weird for obvious reasons. While recentering with controller is very easy a...

Metzada by Level 2
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Make reposts for people

I can log in to Facebook from my PC and download a screenshot photo from my glasses, but why do I have to do this every time? guys, add the pliz button in the repost somewhere else. how terribly inconvenient

Data Use Checkup

Data Use Check up needs to be more clear in its needs for a game just checking every box for user id and profile makes no sense. Also it should not be locked if you cancel a submission.

ETA on SDK v34?

Hey all - since passthrough API is totally broken with SDK 33 and Quest OS 34...is there a publicly stated ETA for SDK 34 release? I saw a tweet somewhere that it would be "Monday" (as in, 10/8 - yesterday), but that has on

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