Quest Development
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OSC/WebSocket/MQTT to Quest

Hi there, I'm trying for a few days to have something working on UE4.27 and I'm hitting a wall. I've made a blueprint where i'm able to receive OSC input data from a remote laptop to a UE4.27 app that then triggers an event (for now print something o...

valfg by Level 3
  • 915 Views
  • 4 replies
  • 1 kudos

Oculus update 0.39 broke UE4 game

My game using UE 4.25 has worked perfectly for a long time but after the latest Quest update 0.39 it will no longer launch. All that happens is the home menu disappears for a few seconds and re appears. It doesn't even generate a log file if I make a...

Upload an app - oculus developer hub problem

HelloI am trying to upload a virtual reality app for architecture in the oculus store via oculus developer hub.When I try to upload the app I get a banner with the following errors: ********************************************************************...

Seeking Developer for Meditation Immersions

Hello.My goal is to create / hire someone to help me create group hypnotherapy sessions.-Music-Nature immersions-My voice overCommunity with Oculus glasses. I would like to know if you have someone I can hire / List of affordable developers? HERE in ...

Getting raw sensor data UE4 blueprints and quest 2

Hi, I am trying to get the raw sensor data using the Oculus Library blueprint action from here : https://developer.oculus.com/documentation/unreal/unreal-blueprints-get-raw-sensor-data/ I am unable to see any sensor values printed in the logcat log. ...

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Unreal vs Unity?

For an experienced VR app developer with a high level of expertise in both Unreal and Unity, which platform is the better one for making an Oculus Quest 2 app? I am part of a team at the very beginning stages of developing a series of apps for the Oc...

olycrew by Level 3
  • 1063 Views
  • 2 replies
  • 0 kudos

UE4 Dynamic Spotlight shining through walls

I'm currently prototyping in UE4 (4.25 Oculus branch) for Quest 2. Navigating in the dark with a flashlight is a major part of the game concept but we've already hit a snag early in our prototyping phase.Dynamic spotlight works fine when previewed fr...

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