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Quest 2 crash on trigger input

Unity: 2020.3.18f1 Hello, I am developing an application in Unity and running it on the Quest 2. It is initialized after Runtime with XRGeneralSettings.Instance.Manager.InitializeLoaderSync(); XRGeneralSettings.Instance.Manager.StartSubsystems();And ...

App using AppLab package name cannot start

We started the submission process for AppLab with a very specific package name.When we try to build and run the app that uses that package name, the app doesn't start and when it's launched it just stops and you get back to the main oculus menu.Whate...

Anonymous by Not applicable
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