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Quest 2 controllers don't render anymore

I've updated Oculus Integration to version 25.0 and SteamVR to version 2.7.3 (sdk 1.14.15). Now everytime I use the [CameraRig] and OVRCameraRig prefabs, the controllers won't show up, neither map the corresponding inputs. Also, I think there was a r...

VitoSSC by Level 2
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Oculus Quest 2 Control EQ Sliders in Game

Hi everyone, Myself and one other person are developing an immersive music application for the Quest 2 using Unity and have run into an interesting problem. Currently we are building in Unity 2019.17.4 We have a canvas and set of sliders linked to EQ...

Oculus home button - controllers spawn on face

I'm developing a VR app for Oculus Quest, and I'm noticing strange behavior when hitting the Oculus home button on the right controller. The app slows down significantly, it almost seems like a second camera is created, and both controller models spa...

CNevan by Level 3
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VROverlay placement problem with Quest.

We're developing a game in Unity for the Quest. We're trying to use the OVROverlay sample as a basis for loading screens and the like and we're having a problem with visual placement. We can send things to the overlay, but in when in the headset, the...