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since ‎09-30-2015

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Hi Everyone - I’m John Bartkiw! I’ve been in the industry for over 20 years working onPC/console games and platforms at Microsoft, Valve, Devolver Digital. I joinedOculus about 2 yrs ago and head up the Development Engineering, Platformdepartment out...
Just a quick heads up that in the Platform SDK scheduled to ship this week Android builds will behave a bit differently. Instead of compiling the prebuilt binaries into an application, we’re now shipping a small shim that will load the library from t...
Just a quick heads up that the results returned by ovr_User_GetLoggedInUserFriends() will soon be changing. Instead of returning a complete list of your friends this will now return a list of friends who own the app you are running as.
There are a number of platform features available for developers now including Achievements, Leaderboards, etc. We provide a Unity plugin to make access that functionality a bit easier. You can find the plugin in the OVR 1.3 SDK in:PlatformSDK\UnityT...
- Starting with the 1.3.2 Oculus run-time release when joining a room once a match has been found, pleaseswitch from using ovr_Room_Join to ovr_Matchmaking_JoinRoom. ovr_Room_Join will soon be deprecatedfor matchmaking rooms but will continue to work...
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