hgcl
Honored Guest
since ‎10-20-2015
‎08-11-2022

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  • 15 Posts
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Hi,I'm currently working on porting a Unity game from Rift to Quest 2. The issue I'm facing is regarding split applications using obb files. I uploaded both the apk and the obb file via the Oculus Developer Hub. (ODH) However, when I install the game...
Hi there,I'm facing some issues here in Unity, when it comes to handling a cursor as a pointer.. when I move my head around, the cursor begins to flicker. I already tried different ways to solve this problem. but none worked. i tried to put the curso...
Hi there,I have a question about the Validator. If I check my .apk file with the Validator I always get this warning: --> GLES version is (not specified) (uses-gl-es)But the GLES version is added into the android manifest like it is described in the ...
Hi there,I just realized a strange performance hit on the s6. Playing the app on pc in unity, I have 16 draw calls and about 600fps. When I test the app on android and connect the phone via wifi adb the oculus logcag messages say that the fps is at 3...
Hi,I searched the internet and this forum, but I'm afraid I'm the only one with that problem.. The thing is, that for some reasons the audio SDK doesn't work for me. I setup my Unity-Project as it is described in the docs. But I can not hear any diff...