I was watching this talk from Oculus Connect and the speaker said it was
possible to create a custom arm model. He didn't specify how to do that
though. Does anyone know how to approach this or has anyone done this
before? Thanks.EDIT: I actually rew...
If you take a look at this video or image below you will see that the
player has a visible helmet. I would like to know how I could achieve a
similar effect with a 3d helmet. I am experimenting with a rpg type game
where the player can find and colle...
I am working on an update for my game, but I am having performance
issues causing movement to become jittery. I am using Unity 5.6.0f3. I
am also testing on a s8. I have tried several optimizations to improve
performance but none of it seems to matte...
When I connect my gamepad to the Gear VR, it thinks it is a motion
controller. IE in Oculus Home and inside games, the motion controller
shows up. Is this because of my specific controller (Nyko Playpad Pro)
or is this for all controllers? Does Oculu...
My app is The Dream Dimension in the gallery apps section for Gear VR. I
am getting bad reviews because my app closes unexpectedly on startup. I
don't have an s7 edge to test it out on, so I am not sure what to do
about this. I'm using Unity 5.4.2, a...
I assume you were looking for your game on your account which owns the
game. Games that you have purchased/downloaded will no longer show up in
the store for you. Since I have not purchased your game, I can see
ElectroBeats showing up in the store.
There are no updates on my end. I haven't received any new complaints in
months. This could be because the problem somehow fixed itself or simply
because my app doesn't get as many installs as it did before.
Thanks for the reply. I set the VR render scale to .5 and that didn't do
anything. I made all my materials that I could use mobile/unlit, and
that didn't do much. I then proceeded to disable all the objects in the
scene except for the floor. This sti...
I did setup some custom events when the app starts like you suggested
before, but it won't help this situation since the app wont open for
them. As stated before, I'm not able to reproduce the problem so it will
be hard to debug. I hope the QA team c...