pacific_rift
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since ‎07-28-2015
‎02-23-2021

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Sometimes even if the VR is disabled, there is big performance degradation of 30-40fps, it seems that it's caused by Oculus Home or runtime as it doesn't happen when the VR is not launched at first.Have you experienced it? Is this problem affecting t...
I haven't used oculus since july when I was on Windows 8.1, runtime 0.6 and Unity 5.1.xNow I'm on Windows 10, Unity 5.2.1.p2 and runtime 0.7Oculus works. If I create a new project it works.But I can't make it work on my old project it either starts w...
Hi, I'm using Unity 5.1.2 and I need to enable the VR if the Oculus HMD is connected and disable it if it's disconnected.I'm using the System.Action HMD... in OVRManager but it only works once when the scene is loaded. and VR.VRDevice.isPresent is no...
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