Hallo,one question about how to handle differences on gearvr and go
development for one build/version my application.I have developed an
application for samsung gearvr with camera support. Now i like to port
it to oculus go, but want only one version...
Here at the office same issues. I have checked 4x brand new rift s on a
gaming laptop (gtx1060).Plugged them in.Updated firmware to 2.2.0Same
gaming laptop usedSame mini displayport (adapter) usedSame USB3 port
usedResult: 2x work fine and 2x are stu...