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matesteinforth
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11-28-2019
12-12-2021
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Re: Passthrough and hand tracking, hand size
12-12-2021
tried the same settings/versions, but I can't see any hands.
Re: "Passthrough Hands" in the sample scene makes the child element of HandMeshUI "di
12-12-2021
same here. First time I try to build it I get Shader error in 'MixedReality/SelectivePassthroughSoft': undeclared identifier 'sampler_CameraDepthTexture' at line 55 (on gles3) when I just retry build and run it starts, but no hands
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