So, I am trying to get Oculus voice chat going and it's been a pain.
I've been following
to integrate voice chat, and h...
Hi, I've been trying to setup OculusSubSystem for our game. Our game was
previously setup with SteamSubSystem and everything works fine. Now with
Oculus, the clients are making a call to "FindMatchMakingSessions", for
server rooms created using "Crea...
tomotor said: Hi, the release channel includes the alpha channel, so if
I have the nomenclature right, the release channel includes the store,
beta, RC and alpha channels. I think you can upload to any channel in
there or even add a new channel. The ...
tomotor said: Thanks for looking in to this, Imperativity. I think I
figured out the problem here. Entitlement used to run outside of the
release channel system. In my organization on developer.oculus.com I
could set up admins, developers and test ac...
I'd like to say this is happening for us as wel with the exact same logs
that @toddsdk has. We are running on 4.17 currently (about to update to
4.18). We have setup match making with Oculus to work fine. Now all of a
sudden the login call to Oculus ...
Jarrod84 said: archiactmartin said: I'd like to second this. I am
getting the exact same problem now. I do want to ask, are you running on
4.17, and are you using the Oculus Source build found here
https://github.com/Oculus-VR/UnrealEngine?I figured ...
I've also found out that Oculus Online uses OculusNetDriver, but Oculus
LAN uses IpNetDriver. I've gotten Oculus Online working now, but this
problem still happens when I try to join using Oculus LAN. I think that
the reason is because I am using the...