With the latest Oculus update (1.21.0), I'm having an odd performance
problem that seems to "fix" itself when Dash is pulled up or a window is
"pinned" to the active app.Using Oculus Tray Tool to monitor
performance, in the Oculus Home environment fo...
That is unless it's already possible to do, and I just missed it!What
I'm wanting is the option to have the guardian boundaries always visible
on the floor, that way I always have a visual frame of reference as to
where I am in my physical room, allo...
Hey guys,So it seems like after update 1.10, me and some other users'
positional tracking is no longer working when facing away from the
sensor. Using webcams/phone cameras confirms that the LEDs on the back
of the headset are still lit up. There's a...
Indeed, the settings in the Oculus start menu only turn Guardian on/off
completely, there's nothing that toggles boundaries permanently.And
yeah, an admittedly brief search only brought up a similar request from
a week ago that got one reply, but I t...
If any of you have the Oculus World Demo or the debug tool, can you
confirm that the stutter coincides with dropped compositor frames? I've
been having this problem intermittently for the last couple weeks, but
each time I thought I've found a soluti...
Hey guys, so I've been having this problem recently as well, but may
have found a solution.First: Open up Nvidia control panel, go to "Set up
stereoscopic 3D," and make sure it's disabled, i.e. uncheck that box, if
it isn't already. Note that this st...
Found this thread and am chiming in with seemingly the same problem. The
thing is with me — and you can call it paranoia — but I haven't updated
my Nvidia drivers at all since I got my Rift. I'm still on 361.91, so
that's been a constant.This problem...