Level 3
since ‎03-04-2016

User Statistics

  • 4 Posts
  • 0 Solutions
  • 0 Kudos given
  • 1 Kudos received

User Activity

Hi there !The documentation states that it would be beneficial to use a 16bit depth buffer and no stencil, but doesnt tell us how to achieve this.Does anybody know how ?I am using Unity 2019.4 with URP 7.4 & Oculus Quest 1I tried brute forcing the de...
Kudos from