Like most, I've noticed that we can now buy replacement Touch
controllers (sensors, cables, fit), maybe you'd want to consider to
start selling replacement HMDs? Since all of our development Rifts have
now dead audio and the problem is likely to be s...
With 1.20 Unreal integration and Dash update, controller events still
get send even when app doesn't have Input focus. While as a developer i
can check on all input events if the app does have input focus and
decide to ignore them. I think better sol...
When tried to join promotions from Firefox browser (tested on 2 PCs),
the submit button on the screen where discount is chosen just literally
does nothing. It worked when i switched to MS Edge. So to warn fellow
developers, if you're experiencing sim...
Hi all,for those looking for how to integrate hands in UE4 here is a
little gift - free hand interaction framework + shooting range demo. All
released under CC0 licence, which means you can use it in your projects
without any restrictions.Video:
Hello, Not sure where to post it, but UE4 is crashing with Rift (VR
preview) even with very simple projects. I've posted about it on UE
AnswerHub including a very basic project that crashes 100% on both of
our PCs running 1.16 runtime, but runs flawl...
Took more time than it should have, but released version 1.9 with tons
of bug fixes and some new features. This time on GitHub, so if anyone
wants to contribute it's more than
welcome.https://github.com/iNFINITE-CZ/uvrfSome documentation soon!
Hello, What kind of materials are we expected to provide for the Quest
intake process? Since we're in alpha phase for our game that was
intended for quest, but don't have any design docs, focusing on rather
'agile' style of development with rapid try...
Version 1.3 is out for Unreal 4.19. This time with Laser pointer to
interact with UI elements like buttons or sliders, some refactors in the
UI code and a few minor features. Check the original link for downloads.
RedRizla said: @ENiKS - What did Oculus support have to say about this?
You did contact them about the problem didn't you? It would be
interesting to hear what they had to say about the matter. I was hoping
repair shops would have popped up that fixe...
RedRizla said: I thought you could buy replacement headphones? Like it
was said, the problem is in headband, not the phones them selves and it
basically cannot be repaired (technically it can be with new headband,
but you cannot buy that as well. In ...