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since ‎03-17-2016
2 weeks ago

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I am trying to do some profiling on a Quest 2. I am using RenderDoc for Oculus v25 (latest) on a very simple app built in Unity 2020.3. Yesterday, I was able to connect to the app through RenderDoc for Oculus and perform a capture. Today, without cha...
On Oculus Unity Integration v1.43, ONSPAudioSource.cs includes a static method that gets called as a RuntimeInitializeOnLoadMethod and calls platform specific code e.g. OSP_SetGlobalVoiceLimit(ONSPSettings.Instance.voiceLimit)Since this is a runtime ...