When I updated my Oculus quest 2 version to the newest one. I found my
project become very laggy when I directly test it in Quest. I am very
sure I didn't face it in the old version and I didn't make any changes
in my project. My project use some VFX...
Hello, I am doing a multiplayer VR game using the Oculus hand tracking
system. I face a problem that the players could only see their own hands
because only one OVRcameraRig allowed being activated at each player's
scene. If I active two OVRcamera in...