I think your right, the distortions just happen at random. Things aren't
looking to good as many solutions were attempted and failed. This now
just leaves us at the mercy of oculus to "investigate" and "fix" this
issue.
Yep your right. The band aid fix only seems to only delay the distortion
sadly (for me at least 30+ minutes). However I still find it better than
without it. hopefully oculus can acknowledge the problem so they can do
something about it.
The oculus quest 1 can be used by itself but not with the Xbox Series S.
You can oculus link or Airlink with a PC if you have comfortable specs.
(Xbox Series S is not supported and most likely will never be supported
in the future.)
Are you using a 3.0 usb cable? if not that's the problem. secondly check
if you plugged the usb cable into a 3.0 port. when I first tried the
link cable I plugged it into a 2.0 slot and It would have the same
issues as you stated. lastly I'm using a ...
This here helped me fix this issue. I've played Tertis effect for 1
hours and I've yet to see the white line return. Before this I would
simply get the distortion within 2-5 minutes. I'm rocking a 5600x, 16
GB's of ram, and a 3060ti. further testing ...