rje
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since ‎03-29-2013
‎02-12-2022

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  • 70 Posts
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The unity 5.0 closed beta went live this week, does the oculus sdk work with it? I'd really like to start using the new shading model and realtime GI.
Has anyone been able to get their project to run at 75fps?I've tried running both a build of my game and a build of the unity tuscany demo on the DK2, and they both lock to 60fps instead of 75. I've checked the refresh rate settings in both the windo...
Here's a small game I made a couple months ago, updated to have oculus rift support. I basically wanted to see if a tunnel racer was horrendously awful when it comes to motion sickness since it's lots of lateral movement and the tunnel spline makes l...
So this falls into the list of "things you should never do with the SDK", but it causes a crash bug so I figured I'd report it.If your OVRCameraController is deleted from the scene for any reason after the game starts, the game will crash. I need to ...
DK2 0.4.0 builds now available! http://rjevans.net/firstlawDownloads/Instructions/Known Issues:http://rjevans.net/firstlawLatest Video:I'm working on an oculus rift space sim project for my April "One Game a Month" project. Right now the goal is to a...
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