In having very quickly run out of storage space on a 128GB Quest
incredibly fast, and been forced to decide what I can keep on and what
not (incredibly annoying), and given the size of most VR media... Maybe
the question should be: How can you have 4...
So... 128GB proves to be rather inadequate for storing a bunch of games
and also lots of cached videos. I've run out and been forced to delete
stuff after what I feel is barely any content... This is of course
because VR video files especially, are m...
Although that is an Oculus Quest clone (China only), they did add some
interesting ideas. One of them is just a better vent with a stronger
fan, which makes it so that you can exercise without fogging. BoboVR F2
is an add-on for the Quest that solves...
Often, parents don't want to give their kid access to their card. But
you may still want a child account to be able to make payments - like to
pay for a subscription to an exercise service. So, how about allowing
fixed budgets for payment requests fr...
This isn't a very well thought out idea, but I wonder if the idea of a
trial can be implemented in a more natural way without you having to
formally return games. For example, let's assume that a game's price is
$20. 1. You download it for free.2. Yo...
Although you have to wonder how much space is really enough. Like 1TB
might last a while. But fast storage is usually expensive, so that'd
likely drive up the headset price. The economics of how much you can
subsidize the headsets also depends on jus...
One solution to this would be to allow you to give streaming rights on
your devices to other Oculus users - with priority given to users that
are logged onto the same headset. Another option would be to grant
streaming rights on your device to a give...
I agree that you can achieve those results now - sorta. But since Meta
is aiming for mass market adoption, these little points of friction for
new users and exchanging headsets between people need to be smoothed out
and made more context aware. Like,...