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Re: Changing Oculus Clear Color
Re: Oculus Mobile fixed foveated rendering— with textures?
1.) make 3d table with lots of text, with foveation level enabled you will see image degradation in the corners2.) 3.) it would be useful to have foveated rendering for the offscreen textures but I don't think that is possible atm
Re: Virtual rendering in terms of triangles
it could be triangle count
Re: Mobile - Go/GearVR: how to remove ambient lighting on Avatars
point lights are a big no no, but you can try with a directional (max 3)
Re: Target Oculus Go only (no GearVR)
you write that in the game description