Currently building a music app for Quest that presents user with a
webpage in VR. The webpage has various interactive music components on
it that user can interact with. The way the chromium webview asset works
is that it can only send its audio dire...
I recently updated my project to v50 Integration and suddenly my Ray
functionalities became broken. I removed all assets from my scene
thinking it was something that I had broken until I thought to try the
Ray Examples scene from Interaction SDK whic...
FYI this is Quest standalone issue only. Seems to work fine on PCVR. On
further experimentation it seems to be affected by the boundary on
ground which is strange. If the boundary is visible then the camera
doesnt glitch and scene works fine. If Boun...
You dont need to do a full publish but you do need to submit to the
developer dashboard and have all the requisites setup there for the
destinations etc.
Im trying to integrate the Unreal Web Browser into my game/level as a 3D
widget. It works fine on desktop and in editor but on Quest it only
shows a blank screen. In UE5 they updated the web browser to latest
Chromium framework which has solved a few...